Characteristics of power armor. Characteristics of Power Armor Characteristics of Power Armor

Read how you can quickly find the dudes of the Atomic Cats in fallout 4. Upgrading your armor will be most effective after reading the recommendations.
Fallout 4: quest Atomic cats, walkthrough

In Fallout 4, you can upgrade everything from weapons and buildings to protective equipment. In some quests, the player gets powerful weapons at his disposal, in others he can improve armor, making him invulnerable to enemy bullets. The Fallout 4 Atomic Cats mission is full of battles and a confusing search for the final goal, but at the end there is a reward - a meeting with representatives of this community who are engaged in upgrading combat armor.

The goal of the mission is to find the atomic cat garage in fallout 4, where you can purchase protective equipment. For the passage, a huge playing space is given, divided by wastelands, on which various buildings are scattered, and somewhere among them are the Atomic Cats of Fallout 4.

How to find the Atomic Cats garage

To search for the Atomic Cats garage in Fallout 4, look for a suggestive object on the map. Without using a map, searches become exhausting, due to their large area. The quest begins with the CombatZone building, located on the territory of the former Boston. There are a lot of enemies that need to be destroyed. After getting rid of them, the owner of the establishment gives the player money and offers a certain girl Kate to accompany him. Her abilities are not known; it would probably be better to take the dog with her. At least it deals obvious damage to enemies.

After the combat zone, the path goes through the trash heaps and buildings of the destroyed city. In this quest, all sorts of mutants wait at every turn, so the shooting goes on almost continuously. We constantly check the map, checking where the Atomic Cats are in Fallout 4. Do not forget to carefully search the destroyed mutants in search of various useful things. The goal is to clear the Landfill.

Then University Point, which is practically empty ruins, stands in the way of the player. Then we find ourselves in a semi-desert area with rare encampments, in which, nevertheless, there are seriously armed soldiers. If possible, they should be avoided; there is a high risk of dying under heavy fire. For example, a character codenamed Tessa is a mini-boss that's hard to stop chasing. After the police station, you can already see where to find the Atomic Cats in Fallout 4.

What awaits at the end of the mission

After the Atomic Cats are found in Fallout 4, you can see how they can help the main character. A girl named Rowdy offers branded armor with the coloring of Atomic Cats, you can also choose anything else you need from the proposed list. The only downside is that you will have to buy all this. But there is also a plus - you can purchase armor parts separately.

Then we get the Atomic Cats quests in Fallout 4. Rowdy's new acquaintance gives him the task of restoring the pump at the Warwick farm. After repairing the sediment, we go to June Warwick and inform her about it. After her thanks, we return to Rowdy. Then a squad of shooters attacks the garage. A desperate battle ensues, and if you manage to kill all the shooters without losing the cats, the latter will provide a discount on their armor. This is such a grueling passage of the Atomic Cats quest in Fallout 4.

Read how you can quickly find the dudes of the Atomic Cats in fallout 4. Upgrading your armor will be most effective after reading the recommendations.
Fallout 4: quest Atomic cats, walkthrough

In Fallout 4, you can upgrade everything from weapons and buildings to protective equipment. In some quests, the player gets powerful weapons at his disposal, in others he can improve armor, making him invulnerable to enemy bullets. The Fallout 4 Atomic Cats mission is full of battles and a confusing search for the final goal, but at the end there is a reward - a meeting with representatives of this community who are engaged in upgrading combat armor.

The goal of the mission is to find the atomic cat garage in fallout 4, where you can purchase protective equipment. For the passage, a huge playing space is given, divided by wastelands, on which various buildings are scattered, and somewhere among them are the Atomic Cats of Fallout 4.

How to find the Atomic Cats garage

To search for the Atomic Cats garage in Fallout 4, look for a suggestive object on the map. Without using a map, searches become exhausting, due to their large area. The quest begins with the CombatZone building, located on the territory of the former Boston. There are a lot of enemies that need to be destroyed. After getting rid of them, the owner of the establishment gives the player money and offers a certain girl Kate to accompany him. Her abilities are not known; it would probably be better to take the dog with her. At least it deals obvious damage to enemies.

After the combat zone, the path goes through the trash heaps and buildings of the destroyed city. In this quest, all sorts of mutants wait at every turn, so the shooting goes on almost continuously. We constantly check the map, checking where the Atomic Cats are in Fallout 4. Do not forget to carefully search the destroyed mutants in search of various useful things. The goal is to clear the Landfill.

Then University Point, which is practically empty ruins, stands in the way of the player. Then we find ourselves in a semi-desert area with rare encampments, in which, nevertheless, there are seriously armed soldiers. If possible, they should be avoided; there is a high risk of dying under heavy fire. For example, a character codenamed Tessa is a mini-boss that's hard to stop chasing. After the police station, you can already see where to find the Atomic Cats in Fallout 4.

What awaits at the end of the mission

After the Atomic Cats are found in Fallout 4, you can see how they can help the main character. A girl named Rowdy offers branded armor with the coloring of Atomic Cats, you can also choose anything else you need from the proposed list. The only downside is that you will have to buy all this. But there is also a plus - you can purchase armor parts separately.

Then we get the Atomic Cats quests in Fallout 4. Rowdy's new acquaintance gives him the task of restoring the pump at the Warwick farm. After repairing the sediment, we go to June Warwick and inform her about it. After her thanks, we return to Rowdy. Then a squad of shooters attacks the garage. A desperate battle ensues, and if you manage to kill all the shooters without losing the cats, the latter will provide a discount on their armor. This is such a grueling passage of the Atomic Cats quest in Fallout 4.

History/Quest

This mod continues the story that was started by and. “Atomic Cats” is a small quest (20-30 minutes) that will take you into a dark dungeon under the Atomic Cats garage. It's fully voiced, so it should be fun. The quest “Nine Lives” will appear in your Pip-Boy. Look for holodisks and read entries in terminals! Also pay attention to the music in the dungeon... there is a unique track playing that can only be heard there.

Also find a new power armor frame, the atomic frame. You will recognize him at first sight. The power armor pictured is Unoctium's Hellfire X-03 Power Armor, worn over an atomic frame. The frame works with all original power armor, as well as any power armor added via mods.

Please note that you do not need to have “Ticket Quarry Execution” installed or be interested in the story at all. You can simply be content with the settlement.

With each new settlement I add a continuation of the story to the game. Dig deeper into Neeher's lore and find connections to and "Op Salvo".


Walkthrough:

Settlement

The settlement is quite large, with all amenities. There will be new settlers and all that. The boundaries of the settlement stretch all the way to the river.

Possible problem: you cannot build on other objects. Possible fix: you need to enter “resetquest patch_1_6” in the console and press enter. Apparently Bethesda's patch has messed things up again.

Description:
This mod adds a new building to the empty space across the street from the Atomic Cats garage. The loading door leads to the player's two-level home in an inner cell with a large garage containing ten power armor stations. Two more power armor stations are located outside.
No changes have been made to the Atomic Cats garage! All my additions are located on the side of the road in front of the Atomic Cats garage.
The Atomic Cats' home is fully furnished and functional, with many interactive options including two inventory sorting systems, an elevator, light switches and more. The house is fully equipped with companion navinterventions, downtime markers, and comments. The inner cell and all containers in it will not be reset, so all storage will be safe. The bed gives the bonuses "energy boost" and "lover's embrace", and in survival mode there is a lot of clean water. All workbenches are connected by shared resources.

Gaining access:
To gain access to the house, you must purchase a key from Rowdy in the Atomic Cats garage. The purchase price will vary depending on your character's Charisma and Exchange skills. After you purchase the key and enter the house for the first time, you will receive a notification that you can fast travel directly to the interior of the house, and a new marker will appear on the Pip-Boy map. You will also receive a notification that you can now purchase additional home upgrades from Rowdy. All lighting inside the house is turned off by default when entering for the first time. Each room has a light switch. The garage lighting is controlled by a switch in the office. All lighting (except for the garage) can be controlled using the terminal.

Note:
If for some reason you killed Rowdy (or she died), you will not be able to buy the key or upgrades from her.

Mod features:

  • - Fast travel to the inner cell of the house (after entering for the first time);
  • - Fast travel from the inner cell;
  • - The outdoor environment and sky are visible through the windows. Weather effects can be seen and heard. You will not receive radiation from the radstorm;
  • - Blinds that can be closed/opened using an activator;
  • - Collectible magazine (Poetic Almanac), which gives the “Veteran of Poetry” perk - a small discount from all merchants;
  • - Legendary helmet of the Atomic Cats T-60B (+1 to charisma and intelligence);
  • - 2 inventory sorting systems: container-based and terminal-based;
  • - Specially designed workbenches;
  • - 12 power armor stations! (two outside, ten inside);
  • - All workbenches are connected to a common storage;
  • - Light switches for main lighting, table lamps and workbench lights;
  • - Purchased additions for the home;
  • - A jukebox playing Atomic Cats radio (essentially Diamond City radio without Travis);
  • - Racks for weapons;
  • - Mannequins for armor (the gender of the mannequins can be changed through the terminal);
  • - A working refrigerator that makes drinks ice cold;
  • - Bed and terminal with the player’s name;
  • - Interactive storage that displays clutter when adding items;
  • - Garbage shredder, which breaks down trash into basic components and transfers them to a common storage area;
  • - A functioning Yader-Cola machine (sells drinks for pre-war money);
  • - Barber chair and surgical chair in the bathroom;
  • - A source of clean water from sinks;
  • - Work shower (+2 to charisma for eight hours);
  • - Lots of secure storage;
  • - Functional bed for Dog. Order him to use it, and he won't get in your way! The bed can be changed to an armchair and a chair (and back) using the activator button;
  • - Cosmo the Cat: A cat who comes with his own bowl and bedding. It can be deactivated and reactivated via the terminal.

Exterior elements:

  • - Working external lighting;
  • - Two power armor stations *
  • - Grill for cooking *
  • - Radio;
  • - Car seat;
  • - Dog booth;
  • - Additional upgrade - four machine gun turrets (purchased from Rowdy);
  • - The windows light up if the interior lighting is turned on.

*NOTE: External Power Armor Stations and Cooking Grills are not linked to the shared workbench storage unless you purchase a key from Rowdy. If you have any items stored in them, REMOVE THEM BEFORE BUYING A KEY! If you don't do this, you will LOSE these items FOREVER!

Additional Home Updates:
If you want to add some amenities, you have the option of purchasing a few optional upgrades from Rowdy. Like other items, prices will depend on your charisma and bartering skills. After paying for the upgrade, you will see a message notifying you that it has been activated. Each update replaces the default item. All update add-ons are functional and individual. ALL SALES ARE FINAL! No returns or exchanges! Once you purchase and activate the upgrade, you CANNOT deactivate it, so make sure you really want it!
NOTE: The four turrets are simply copies of the vanilla WorkshopTurretTripodMounted turrets used to build settlements. They are assigned to the player's and Atomic Cats' factions (so they will not be hostile to the Atomic Cats). Turrets are marked as invulnerable. However, if you use the KILLALL console command, they will become unusable and you will need to revert to an earlier save to restore them.

Possible conflicts:
While this mod does not make any changes to the AtomCats Garage, it does regenerate the data for the AtomCatsGarageExt cell and the background data for many surrounding cells. Therefore, he will most likely encounter any mod that makes changes to the Atomic Cats garage or turns it into a settlement. Seriously, do we need to turn every place in the Commonwealth into a damn settlement?

The only mods I use that make changes in this area are APC Transport and . Both of these mods work great with my mod. I moved the bus stop from its vanilla location to open up a little more space when the APC is parked in front of the warehouse building.

I also use , and NPCs added by this mod will "visit" the outside of the house, use the grill to cook, and sit on the couch.

Requirements:

  • Fallout 4
  • DLC Automatron
  • Far Harbor DLC
  • DLC Contraptions Workshop
  • DLC Nuka-World
  • The Atom Cats Crib Player Home and Power Armor Garage

Installation:
Due to the large archive size of this mod, I highly recommend manual installation.
Since the author is categorically against placing his mods anywhere other than the Nexus, then:

  1. First, download the full mod from the author's page (see requirements above). Unpack three files from the archive
    RRTV_AtomCats_Home.esp
    RRTV_AtomCats_Home - Main.BA2
    RRTV_AtomCats_Home - Textures.BA2
    to the game Data folder. Manually activate the mod in your mod manager or plugins.txt file.
  2. (Russian version of the mod) download the archive with the translated file RRTV_AtomCats_Home.esp and unpack it into the game Data folder, replacing the file.

Power armor T-60 - one of the models of power armor, superior in damage and resistance T-51 .

This armor is used by two factions - Brotherhood of Steel And Atomic Cats . The first one can be obtained from Brotherhood of Steel , to enter which you need to wait for the arrival of their airship, in the passage of the main quest. You will receive a task "Fire support" from which your path to brotherhood will begin. By joining their ranks and completing the task, you will also receive a unique coloring.

It is mandatory to join the brotherhood, no one forces you, you can also steal the armor, or buy it from Proctor Tegan in the airship of the brotherhood Prydwen .

Armor with Atomic Cats coloring, can be purchased from Rowdy V Atomic Cats Garage.

Characteristics of Power Armor

Armor piece

Physical Damage Resistance Energy Damage Resistance Radiation Damage Resistance
Helmet

180

120

150

Torso

280

185

300

Left hand

130

85

150

Right hand

130

85

150

Left leg

130

85

150

Right leg

130